Job
- Level
- Erfahren
- Job Feld
- Games
- Anstellung
- Vollzeit
- Vertragsart
- Unbefristetes Dienstverhältnis
- Ort
- München
- Arbeitsmodell
- Onsite
Job Zusammenfassung
In dieser Rolle entwickelst du das Netzwerksystem einer Spiel-Engine, optimierst Code, implementierst neue Features und sorgst für stabile Mehrspieler-Erlebnisse. Dabei arbeitest du eng mit anderen Projektteams zusammen.
Job Technologien
Deine Rolle im Team
- Develop and maintain the Networking System of our proprietary game engine.
- Improve and optimize our existing codebase.
- Co-design and co-develop new networking features.
- Collaborate with our game project teams to deliver stable and enjoyable multiplayer experiences.
- Develop and maintain cross-platform interfaces to third-party online services like Steam, Epic, GOG, PSN, Xbox Live.
- Create and maintain technical documentation.
- Work with a team of experienced engineers to design and implement a wide variety of systems to support online games.
- Develop and integrate platform features as well as modify and improve existing platform technology to support their needs.
- Enhance and maintain an internally developed SDK that exposes THQN online services functionality to other internal and external studios.
- Document systems thoroughly, both in terms of technical design and end-user APIs.
- Provide ongoing support for existing applications.
- Optimize network use to resolve issues related to replication, latency, and bandwidth.
- Other duties as assigned.
- Architect solutions for connecting clients to a game server.
Unsere Erwartungen an dich
Qualifikationen
- Strong C++ programming skills.
- Familiar with implementing client/server architecture.
- Knowledge of network and server security issues.
- Ability to write clear, maintainable, portable code.
- Proactive, autonomous and self-motivated.
- Strong communication and interpersonal skills.
- Ensure all code is documented in line with relevant procedures.
- Passion for real-time strategy or roleplaying games is welcomed.
- Applicants must be authorized to work in Germany/E.U.
- Fluent in written and spoken English.
Erfahrung
- Experience with low-level network programming for multiplayer games.
- Experience as a network programmer on at least one shipped multiplayer games.
Themen mit denen du dich im Job beschäftigst
Job Standorte
Das ist dein Arbeitgeber
Grimlore Games
Der Hauptfokus des Teams liegt auf der Entwicklung von Games in RTS- und RPG-Genres für Core-Gamer. Das Team von Grimlore Games wurde im Dezember 2013 von THQ Nordic (früher: Nordic Games) gegründet und erhielt 2014 die eigene Einheit Grimlore Games GmbH.
Description
- Unternehmenstyp
- Etablierte Firma
- Arbeitsmodell
- Hybrid, Onsite
- Branche
- Internet, IT, Telekom