Job
- Level
- Senior
- Job Feld
- Embedded
- Anstellung
- Vollzeit
- Vertragsart
- Unbefristetes Dienstverhältnis
- Ort
- München
- Arbeitsmodell
- Onsite
Job Zusammenfassung
In dieser Position entwickelst du Embedded-Lösungen für Android in Fahrzeugen, optimierst die Performance auf ressourcenbeschränkten SoCs und integrierst Unity in native Apps für digitale Cockpits und HMIs.
Job Technologien
Deine Rolle im Team
- Bring Unity's real-time 3D runtime to Android in the vehicle, extend and harden our platform support across Android/AOSP and Android Automotive OS (with complementary targets like embedded Linux and QNX).
- Integrate Unity into native Android apps (Unity as a Library & Unity Render Service) and build the graphics and windowing layer that powers multi-screen, multi-touch digital cockpits and HMIs.
- Profile and optimize for resource-constrained automotive SoCs, runtime performance, memory, startup/load time, and iteration speed across platforms.
- Partner directly with automotive OEMs as a technical point of contact, investigating issues, removing performance bottlenecks, and setting customers up for production success.
- Raise the engineering bar on a small, senior team through design discussions, code reviews, and automated testing.
Unsere Erwartungen an dich
Qualifikationen
- Languages: Proficiency in C/C++/C# and building scalable, multithreaded systems on Linux/Android.
- Android platform: Hands-on Android/AOSP development across app and platform layers - HALs (AIDL), the Android build system (Soong/Blueprint), and the Android framework/lifecycle.
- Embedded graphics & real-time 3D: Working knowledge of Vulkan and OpenGL ES and the Android graphics/compositing stack (SurfaceFlinger, HWComposer, Gralloc, EGL), applied to real-time 3D and UI rendering.
- Performance: Profiling and optimization on resource-constrained hardware using CPU/GPU/IO tooling.
- Customer collaboration: Working directly with customers on technical issues, with business-level English.
Unser Angebot
- Relocation support is not available for this position.
- Work visa/immigration sponsorship is not available for this position.
Themen mit denen du dich im Job beschäftigst
Job Standorte
Das ist dein Arbeitgeber
Unity Technologies
Unity Technologies ist ein fortschrittliches Unternehmen, das auf die Entwicklung von Videospielsoftware spezialisiert ist. Das Hauptquartier des Unternehmens befindet sich in San Francisco, aber Unity Technologies hat auch Niederlassungen in Dänemark und Amerika.
Description
- Sprachen
- Englisch
- Unternehmenstyp
- Etablierte Firma
- Arbeitsmodell
- Onsite
- Branche
- Sport, Freizeit, Internet, IT, Telekom