Logo Serviceplan Group

Lead Lighting and Shading Artist Unreal

Job

  • Level
    Lead
  • Ort
    Hamburg, München
  • Arbeitsmodell
    Hybrid, Onsite
  • Job Feld
    UX/UI, Games
  • Anstellung
    Vollzeit
  • Vertragsart
    Unbefristetes Dienstverhältnis

Job Zusammenfassung

In dieser Position leitest du Projekte als erfahrener Lighting and Shading Artist, entwickelst PBR-Materialien in Unreal Engine und optimierst CGI-Assets für Echtzeitanwendungen. Du unterstützt dein Team bei der Umsetzung hochwertiger Automobilvisualisierungen.

Job Technologien

Deine Rolle im Team

  • You will work on challenging projects for premium clients, delivering the highest standards of quality and aesthetics as an experienced Lead Lighting and Shading Artist.
  • You will take a leadership role on projects, providing support and guidance to other lighting artists.
  • You take responsibility for ensuring the best visual and technical quality in the assets you create.
  • You will work closely with our development team to further advance our CGI pipeline and workflows.
  • As a team player, you'll work alongside a growing group of dedicated and highly motivated CG artists.

Unsere Erwartungen an dich

Qualifikationen

  • You bring proven expertise as a lightning and shading artist using Unreal Engine and other tools such as Maya, 3DS Max, V-Ray or similar.
  • You are confident in PBR material development in Unreal Engine.
  • You are familiar with complex CGI pipelines and understand how to optimize content for real-time use.
  • You know how to inspire and energize team members towards achieving common goals.
  • You have a keen eye for detail and interest in automotive projects and a strong sense of visual storytelling.
  • You have excellent organizational and communication skills, work independently and structured, and enjoy leading and supporting a creative team.
  • You are fluent in English (spoken and written); German is a plus.
  • Understanding and competence in digital infrastructures, as well as website rollout, maintenance, support and information security.

Erfahrung

  • You have at least 8 years of production experience, ideally in high-end automotive visualization.
  • Ideally, you also bring experience with Unreal Blueprints, version control systems (e.g., Git), and 2D tools like Photoshop, After Effects, or Substance. A background in photography or as a DOP, as well as experience with full-CG environments, is a strong plus.

Benefits

Work-Life-Integration

Gesundheit, Fitness & Fun

Essen & Trinken

Mehr Netto

Themen mit denen du dich im Job beschäftigst

Job Standorte

  • Standort München

    Bayern

    Deutschland

  • Standort München

    Bayern

    Deutschland

  • Standort Hamburg

    Deutschland

Das ist dein Arbeitgeber

Serviceplan Group

Serviceplan Group

Seit unserer Gründung 2002 sind wir spezialisiert auf Performance-orientierte Online-, Social- und Content-Kampagnen. Basierend auf diesem Erfahrungsschatz haben wir uns 2018 zu einer 360° planenden Mediaagentur weiterentwickelt. Mit dem Blick aus der digitalen Perspektive auf die klassischen Medien erarbeiten wir crossmediale und datenbasierte Mediastrategien für unsere Kunden.

Description

  • Unternehmensgröße
    250+ Employees
  • Unternehmenstyp
    Etablierte Firma
  • Arbeitsmodell
    Full Remote, Hybrid, Onsite
  • Branche
    Werbung, Marketing, PR
Logo Serviceplan Group

Lead Lighting and Shading Artist Unreal

Ort
Hamburg, München
Arbeitsmodell
Hybrid, Onsite
Diversität
Für alle Personen geeignet (m/w/d)

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